Gameplan Capt Hook switch list and switch matrix chart.
|
Strobe0/Col0 J6 pin3/J5 pin6 |
Strobe1/Col1 J5 pin2 |
Strobe2/Col2 J5 pin1 |
Strobe3/Col3 J6 pin9/J5 pin3 |
Strobe4/Col4 J5 pin7 |
Line0 Row0 J5 pin11 |
01 Accounting Reset on MPU board |
09 Slingshot right |
17 Drop 4 |
25 Lane change |
33 Target left |
Line1 Row1 J5 pin9 |
02 Credit |
10 Slingshot left |
18 Target A |
26 Diag button |
34 Target right |
Line2 Row2 J5 pin15 |
03 Slam |
11 Outhole |
19 Target P |
27 Not used |
35 Pop bumper left |
Line3 Row3 J5 pin15 |
04 Spinner |
12 10 pt rebound |
20 Drop T |
28 Lane right special |
36 Pop bumper right |
Line4 Row4 J5 pin14 |
05 coin 2 |
13 Drop 1 |
21 Drop A |
29 Lane left special |
37 Return lane right |
Line5 Row5 J5 pin10 |
06 coin 3 |
14 Drop 2 |
22 Drop I |
30 Lane A |
38 REturn lane left |
Return6 Row6 J5 pin12 |
07 coin 1 |
15 Drop 3 |
23 Drop N |
31 Lane B |
39 Not used |
Return7 Row7 J5 pin13 |
08 Tilt |
16 Drop 4 |
24 Target Hook |
32 Lane C |
40 Not used |
01 = Accounting reset | 21 = Drop A |
02 = Credit button | 22 = Drop I |
03 = Slam | 23 = Drop N |
04 = Spinner | 24 = Target hook |
05 = coin 2 | 25 = Lane change |
06 = coin 3 | 26 = Diagnostics switch |
07 = coin 1 | 27 = Not used |
08 = Tilt | 28 = Lane rt special |
09 = Slingshot rt | 29 = Lane lft special |
10 = Slingshot lft | 30 = Lane A |
11 = Ball return outhole | 31 = Lane B |
12 = 10 pt rebound | 32 = Lane C |
13 = Drop 1 | 33 = Target left |
14 = Drop 2 | 34 = Target right |
15 = Drop 3 | 35 = Pop bumper left |
16 = Drop 4 | 36 = Pop bumper right |
17 = Target C | 37 = Lane right return |
18 = Target A | 38 = Lane left return |
19 = Target P | 39 = Not used |
20 = Drop T | 40 = Not used |
|