I know almost nothing about this game, but Johannes Mller was kind enough to transcribe the operator settings for me from the manual. Here they are.
| Option Number | Description | Possible Values | Meaning | Current setting |
|---|---|---|---|---|
| 6 | Balls Per Game | 01 through 15 | Number of balls per game. | 03 |
| 7 | Match | 00 | Match disabled | |
| 01 | Match enabled | 01 | ||
| 8 | Win | 00 | No award | |
| 01 | Award Replay | |||
| 02 | Award Extra Ball | |||
| 9 | Maximum Credits | 01 through ??? | Maximum number of credits, after which the coin chutes are locked out and no free games can be awarded. | 10 |
| 10 | Points over High Score win | 0 | Superbonus | 0 |
| 1 | 1 Replay | |||
| 2 | 2 Replays | |||
| 3 | 3 Replays | |||
| 11 | Coin value first coin chute | 01 through ??? | Value of coins in first coin chute. | 1 |
| 12 | Coin credits first coin chute | 00 through ??? | Credits per single coin in first coin chute. | 1 |
| 13 | Coin value second coin chute | 01 through ??? | Value of coins in second coin chute. | 1 |
| 14 | Coin credits second coin chute | 00 through ??? | Credits per single coin in second coin chute. | 1 |
| 15 | Coin value third coin chute | 01 through ??? | Value of coins in third coin chute. | 1 |
| 16 | Coin credits third coin chute | 00 through ??? | Credits per single coin in third coin chute. | 1 |
| 17 | Special | 0 | Normal | |
| 1 | Normal 3 Balls | ??? | ||
| 2 | Direct | |||
| 18 | Special Award | 0 | Superbonus | |
| 1 | Replay | |||
| 2 | Extra Ball | ??? | ||
| 3 | 50,000 points | |||
| 19 | Time Special | 00 | Bonus Ball | 00 |
| 01 | 50,000 points | |||
| 20 | Background sound | 00 | Disabled | |
| 01 | Enabled | 01 | ||
| 02 | Unknown | |||
| 03 | Note: Never use option 3. | |||
| 21 | High Score | 00 | Normal | 00 |
| 01 | Random low | |||
| 02 | Random mid | |||
| 03 | Random high | |||
| 22 | High Score Programming | |||
| 23 | First winning score | 000 through 999 | First score that wins whatever Option 17 (18?) is set to award. 000 is disabled. | 001 |
| 24 | Second winning score | 000 through 999 | Second score that wins whatever Option 17 (18?) is set to award. 000 is disabled. | 000 |
| 25 | Third winning score | 000 through 999 | Third score that wins whatever Option 17 (18?) is set to award. 000 is disabled. | 000 |
| 26 | Not Used | 00 | 00 |
David Gersic info@zaccaria-pinball.com
Copyright © 2001. All rights reserved.
This document may be freely distributed so long as the content is not modified.