Sega EM (Electro Mechanical) Arcade games: - Chronological order.
SEGA started business in 1952 as "Service Games" by Martin Bromley, and evolved into SeGa as a shortened version of the original name. Originally Sega sold mechanical slot machines. With the passing of the Johnson Act in 1951, Mills (lagest manufacturer of slot machines at the time) basically went out of business. Sega bought one of the three sets of original tooling Mills used for their slot machines, and started up where Mills left off, selling their versions of the Mills slot machines from 1952 to 1966. They sold their mechanical slot machines in the UK, Australia and Japan (though by the 1970s a good number of the Sega slot machines made it to the U.S.) By the early 1960s Sega moved into EM arcade games, largely copying other manufacturers' "classics." These classic Sega EM arcade games are documented below.

If you have any Sega EM arcade games for sale please contact me at cfh@provide.net


  • Punching Bag, Sega, 1962, Sega's first arcade game, a boxing strength tester based on the 1900s Mills and Mutoscope games of the same design.
  • Space Ace, Sega, early 1960s (exact date unknown.) Another very early Sega EM arcade game, certainly one of their first games.
  • Basketball - Sega, Sega, 1966, domed basketball.
  • Rifleman, Sega, 1967, After finishing ten shots for ten cents, it prints out a card that is extracted on the right side of the cabinet. This card is a print of where your shots landed in relation to the bullseye targets. The cards are in roll form.
  • Drivemobile, Sega, late 1968.
  • Mini Futbol, Sega, 1968.
  • MotoPolo, Sega, 1968, Moto polo's two players each control a small foam motorcycle and push around a ping pong ball trying to score on the other's goal, 8 track player makes motorcycle noises.
  • Periscope, Sega, 3/68
  • Helicopter, Sega, 7/68, similar to Midway's helicopter game Whirly Bird (1969) and
  • Duck Hunt, Sega, 1/69
  • Missile, Sega, 6/69.
  • Grand Prix, Sega, 8/69
  • Combat, Sega, 4/70, tank shooting game where player turns a mechanical tank and shoots at 6 back-lit targets for a total of 12 shots.
  • Gun Fight, Sega, 8/70, manikin gun fighters have a shoot out, electronic sound.
  • Soccer, Segasa and Sega, 1970 and 1975 respectively.
  • Dodgem Crazy, Sega, 1970, roll over cars by ramming it, thus scoring points. Has a cracker chute in the back board which acts as a speaker outlet for the eight track tape player. Same cabinet as the 1970 Sega Stunt Car.
  • Jet Rocket, Sega, 8/70.
  • Jumbo, Sega, 1970.
  • Dan-Bo, Sega, 1970, Danbo is similar to Jumbo, same cabinet as Jumbo but the elephant is off the ground and must use the trunk's suction to grab the ball off the ground and place the ball in a net.
  • Night Rider, Sega, 8/70
  • Stunt Car, Sega, 8/70, Formica sides with great car graphics. Steer the car back and forth across the front of the playfield, and the car is equipped with a bumper that acts as a flipper to hit the ball up the playfield. The object is to hit the ball into the different numbered holes, which then light up on the backglass. Here's the kicker, if you end up "winning," the machine dispenses, in this case, a small packet of crackers (although, who knows how long these crackers have been in this machine!)
  • Astrodata, Sega, 1971, fortune teller.
  • Monte Carlo, Sega, 1971.
  • Dive Bomber, Sega, 10/71.
  • Grand National Race, Sega, 1972.
  • Invaders, Sega, 1972.
  • Killer Shark, Sega, 1972, shark moves around and the player shoots it with a spear gun. It has a series of slides on a wheel that make the shark move and thrash around when shot. Same game as Sega's Sea Devil, but Sea Devil had a manta ray instead of a shark.
  • Love Tester, Sega, 1972.
  • MatchLock, Sega, 1972.
  • Monster Gun, Sega, 1972, shoots plastic balls using a vacuum system
  • Pro-Bowler, Sega, 1972, two players, mechanically animated manikin bowling game. Very similar to Williams' Mini Bowl (8/70).
  • Sand Buggy, Sega, 1972, electronic sound, 8-track player, drive over sand dunes and hazzards, cover as much distance as possible in the time allowed, similar cabinet as Sega's Stunt Car (1970).
  • Sonar, Sega, 1972
  • Sea Devil, Sega, 1972, same as Killer Shark (Sega 1972).
  • Air Attack, Sega, 1/72
  • Attack and Attack II, Sega, 1973, a tank driving game where the player controls a small remote tank.
  • Lunar Rescue, Sega, 1970s (exact date unknown).
  • Moto Champ, Sega, 1973, MotoChamp has several small motorcycles on the playfield. The object is to take your player controlled motorcycle to the other end of the playfield. But while this is happening, the other game controlled motorcycles impede your progress.
  • Balloon Gun, Sega, 1974, twin guns.
  • Cowboy, Sega, 1974.
  • Bullet Mark, Sega, 1975, twin guns. Uses a video monitor.
  • Red Baron, Sega (SegaSA), 1975.
  • Fonz, Sega, 1976, actually a video game, same as Sega's Moto-Cross.
  • Moto-Cross, Sega, 1976, actually a video game, same as Sega's Fonz.
  • Plinker's Canyon, Sega, 1976. Last Sega EM arcade game.
  • Road Race, Sega, 1976. Uses a video monitor.
  • Tracer, Sega, 1976, twin guns. Uses a video monitor.
  • Heli-Shooter, Sega, 1977. Uses a CPU computer.


Unknown Date Sega EM Games (alphabetic).

  • Derby Day, Sega, early 1970s (exact date unknown), electronic sound, horses race each other head to head, also a pachinko style game, timed 45 second game.
  • Jockey Club, Sega, same as Derby Day, early 1970s (exact date unknown),
  • El Alamein, Sega (SegaSA), 1970s (exact date unknown).
  • Five StarQ, Sega, 1970s (exact date unknown).
  • Fox Hunt, Sega, 1970s (exact date unknown), twin guns.
  • Safari, Sega (SegaSA), 1970s (exact date unknown), twin guns.
  • Space Ace, Sega, date unknown.
  • Super Skill Diga, Sega, 1970s (exact year unknown).


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