Williams Gun and Rifle Games (Electro Mechanical):
Chronological order.
If you have any Williams EM arcade games for sale please contact me at
cfh@provide.net
- Safari Gun, Williams, 12/54, game #122.
- Polar Hunt, Williams, 3/55, game #124.
- Safari Gun Deluxe, Williams, 5/55, game #121.
- Cross Fire, Williams, 12/56, game #181,
CrossFire Deluxe with match also available.
- Vanguard, Williams, 5/59,
game #213, a gun game that pops rubber balls into the air
completing bingo style patterns.
- Hercules, Williams, 6/59,
game #216, a ball popping gun game.
- Crusader, Williams, 9/59, game #222,
a gun game that hits balls which completes bingo-like patterns,
- Titan, Williams, 11/59,
game #225, a gun game that pops rubber balls into the air completing bingo style patterns.
- Space Glider, Williams, 11/60, game #243,
a gun game that pops rubber balls into the air completing bingo style patterns.
- Arctic Gun, Williams, 1967, black light, adjustable time feature,
NO electronic sound, 24.5" wide 35.5" deep.
Electronic Sound Era
- Aqua Gun, Williams, 2/68, game #353, electronic sound, black light,
26" wide 35.5" deep.
- Spooks, Williams, 2/69, game #365, electronic sound, black light,
26" wide 35.5" deep.
- Phantom Gun, Williams, 8/69, game #375, electronic sound,
26" wide 35.5" deep.
- Bonanza, Williams, 6/70, game #384, electronic sound,
26" wide 35.5" deep.
- Flotilla, Williams, 12/70,
game #398, a bomber style gun game, 31" wide 49" deep.
- Sniper, Williams, 3/71, game #399, electronic sound,
26" wide 35.5" deep.
- Jungle Drums, Williams, 11/71, game #405, electronic sound,
26" wide 35.5" deep.
Larger Cabinet Era
- Stockade, Williams, 7/72, game #395, electronic sound,
29" wide 37.5" deep.
- Ambush, Williams, 1/73, game #396, solidstate sound, blacklight,
29" wide 37.5" deep.
* Email the collector cfh@provide.net
* Go to the EM Arcade History index
* Go to the Pinball Repair/History index
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