Williams Gun and Rifle Games (Electro Mechanical):
Chronological order.

If you have any Williams EM arcade games for sale please contact me at cfh@provide.net


  • Safari Gun, Williams, 12/54, game #122.
  • Polar Hunt, Williams, 3/55, game #124.
  • Safari Gun Deluxe, Williams, 5/55, game #121.
  • Cross Fire, Williams, 12/56, game #181, CrossFire Deluxe with match also available.
  • Vanguard, Williams, 5/59, game #213, a gun game that pops rubber balls into the air completing bingo style patterns.
  • Hercules, Williams, 6/59, game #216, a ball popping gun game.
  • Crusader, Williams, 9/59, game #222, a gun game that hits balls which completes bingo-like patterns,
  • Titan, Williams, 11/59, game #225, a gun game that pops rubber balls into the air completing bingo style patterns.
  • Space Glider, Williams, 11/60, game #243, a gun game that pops rubber balls into the air completing bingo style patterns.
  • Arctic Gun, Williams, 1967, black light, adjustable time feature, NO electronic sound, 24.5" wide 35.5" deep.

Electronic Sound Era
  • Aqua Gun, Williams, 2/68, game #353, electronic sound, black light, 26" wide 35.5" deep.
  • Spooks, Williams, 2/69, game #365, electronic sound, black light, 26" wide 35.5" deep.
  • Phantom Gun, Williams, 8/69, game #375, electronic sound, 26" wide 35.5" deep.
  • Bonanza, Williams, 6/70, game #384, electronic sound, 26" wide 35.5" deep.
  • Flotilla, Williams, 12/70, game #398, a bomber style gun game, 31" wide 49" deep.
  • Sniper, Williams, 3/71, game #399, electronic sound, 26" wide 35.5" deep.
  • Jungle Drums, Williams, 11/71, game #405, electronic sound, 26" wide 35.5" deep.

Larger Cabinet Era
  • Stockade, Williams, 7/72, game #395, electronic sound, 29" wide 37.5" deep.
  • Ambush, Williams, 1/73, game #396, solidstate sound, blacklight, 29" wide 37.5" deep.


* Email the collector cfh@provide.net
* Go to the EM Arcade History index
* Go to the Pinball Repair/History index