Chronological Order of all above Sports Games:
Starting in 1947, Williams usually produced one new baseball game every year until
about 1973. Their yearly baseball was usually
introduced early in the year, in the Febuary to May time-frame.
They also made specific versions of that yearly offering for unique areas of the
country. For example, a non-replay (novelty) version for New York
and Wisconsin (where winning a replay was considered illegal).
Pre-WW2 (not the focus of this document, but some interesting models):
- All American Baseball Game,
Amusement Machine Corp, made 1929 to 1931, one player,
the game World Series 1937
by Rockola was based on and nearly a copy of,
manikin playfield players. The "batter up" names included real ball players of the
time, such as Babe Ruth. George Miner, the inventer of this game, sold all the
rights and tool equipment to Harry Williams in 1931. Miner sold to Williams because
nickel play arcade machines (like his baseball) had died at the arcades, being replaced by penny
pinball games. Harry Williams was hired by Bally in 1935, and Bally was going
to remake the Miner baseball game. Miner was contracted by Bally to make some improvements,
but was killed in an airplane crash on October 7, 1935. Then Rockola hired Harry
Williams as chief pinball engineer, and along with Harry Williams came the Miner
All American Baseball patents and tooling. Rockola then produced the game as "World
Series" in 1937.
- Dingbat, A.M. Walzer (St.Paul MN), 1931, early ramp style game.
Ding Bat was sort of a shorter version of 1940 Keeney Texas Leaguer.
- Sock it, Western, 1935-ish (exact date unknown), one player,
payout pitch and bat game. One of the first pitch and bat game ever produced.
- Bambino, Bally, 6/38, one player.
- Mills Softball, Mills, pre-WW2, one player, flipper less
pinball baseball game.
- Official Baseball, Genco, 4/34.
- Hoot-Mon Golf, Superior Games, 1928,
Hoot Mon golf is very similar to Chester Pollard Play Golf (1929).
- Horse Shoes, Exhibit Supply, 1935, a dice game, but does not
payout, more of a trade stimulator. But still a neat game, just not a pay out model.
- Kings of the Turf*, H.C. Evans, 1935, payout pinball with
mechanical horses on the playfield. Made in three version (regular, lightup, payout.)
- Play Ball, Exhibit Supply, 1935, has a playfield mounted running
man unit using balls, spits tickets like a redemption game!
- Baseball, Genco, 6/35, an electric pinball baseball with
a playfield mounted running man unit using balls.
- Short Stop, Exhibit Supply, 1941, one player, pinball game but no flippers.
- All Star Hockey, Chicago Coin, 12/41, one player.
- All Stars, Bally,
pre-WW2 (exact date unknown), Bally All-Stars is a payout bingo type baseball pinball game.
- Chester Pollard Baseball, Chester Pollard,
1920s (exact date unknown), two player, not coin operated.
- Batting Practice, Scientific, 1941, ramp style baseball game.
- Play Ball, Evans, 9/41, manikin players.
- Baseball, Genco, 1942, a rolldown game.
- Play Ball, Gottlieb, 1942, single player flipperless baseball game.
- Play Ball 1942, Genco, 1942, a rolldown game.
- Play Ball, Exhibit Supply Company, 1940s (exact date unknown), one player,
woodrail head and body, probably made during WWII.
- Knock Out Fighters,
National Novelty, 1928, K. O. Fighters is a manikin boxing game.
- Official Baseball, Genco, 1934,
a pinball game, not a pitch and bat.
- World Series 1934, Rockola, 5/34, a pinball game, not a pitch and bat;
uses a standard pinball type cabinet.
- Army and Navy, 12/34, Rockola, one player, based on the famous
rivalry of two football military teams, flipper less pinball with very nice
playfield animation.
- Worlds Fair Jig-Saw, 8/34, Rockola, one player,
a cool mechanical animation jigsaw puzzle is revealed as the player scores.
- World Series 1937, Rockola, 1/37, one player, manikin playfield
all star players, copy of the 1929 to 1931 Amusement Machine Corp's "All American Baseball".
- Skee-Ball-Ette, Gottlieb, 1940, one player,
skee ball style manikin game.
- Ski-Ball, Evans, 3/40, one player,
manikin ski ball skee-ball game, similar to
In the Barrel (Evans 6/40) and Gottlieb's
Skee-Ball-Ette (1940).
- In the Barrel, Evans, 6/40, one player,
manikin ski ball skee-ball game, similar to
Ski-Ball (Evans 3/40) and Gottlieb's
Skee-Ball-Ette (1940).
- Ten Strike, Evans, 9/39 to 1/53, made in several different
variations, mechanical manikin bowling game. Rockola made a licensed copy called
Ten Pins from
1940 to 1941. Evans went out of business in 1955, and the manikin bowler idea was
bought by Williams and used in their
"Ten Strike" and
"Ten Pins".
- Ten Pins, Rockola, 1/40 to 1941, manikin bowler,
a licensed copy of Evans' Ten Strike.
- Supreme Bolascore,
Supreme Enterprises, 1942, one player, a revamp of Evan's Ten Strike manikin bowler,
uses a giant "roto-target" instead of individual bowling pins.
- Westerns Baseball, Western, 1939, one player.
- Major League,
Western Mfg (Chicago), 6/40, similar to Westerns Baseball.
- Texas Leaguer,
Keeney, 6/40, countertop game or floor model (if it has the original stand).
- Deluxe Baseball,
Western Mfg (Chicago), 1940, similar to
Westerns Baseball (1939) and
Western Major League (1940).
1946:
- Goalee, Chicago Coin, 1/46, two player hockey game,
manikin (mannequin) goalie hockey players bat the ball (puck) back and forth.
Also see Max Manufacturing's Champion Hockey.
1947:
- Basketball Champ, Chicago Coin, 1947,
one player, balls automatically delivered to an offensive manikin basketball
player which the player controls and uses to shoot for a basket.
Also a defensive manikin that moves left and right in
front of the player controlled offensive manikin.
- All Stars, Williams, 8/47, #10, one player
- Box Score*, Williams, 11/47, #13, one player, backglass vertical
running man unit, roll down model (full cabinet box).
- Big Inning, Bally, 7/47, #500, two players
- Baseball, Chicago Coin, 10/47, one player flipper pinball.
1948:
- Silver Gloves, Mutoscope, 1948, two players,
manikin boxers fight each other (boxing), one control moves the fighter forward and back,
the other control swings the fighter's arm, when a fighter is knocked out
by a hit to the chin, the manikin actually falls down for the count,
three knock outs and the other player wins.
- Pitch'Em & Bat'Em, Scientific, 1948, one player,
small square-ish playfield manikin baseball players.
- Heavy Hitter*, Bally, 2/48, #488, one player. Small pitch and bat with backglass
running man unit that uses steel balls.
- Yanks*, Williams, 4/48, #18, one player, vertical running man unit, originally designed
as a football theme.
- Crazy Ball, Chicago Coin, 7/48, one player flipper pinball.
- Bat-A-Score, Evans, 12/48, 1 player, manikin players.
- Fast Ball, Exhibit Supply Company, late 1940s (exact date unknown), one player,
flipper baseball game, woodrail head and body.
1949:
- Star Series*, Williams, 1/49, #30, one player, backglass style vertical
running man unit with players that run the backglass basses.
- Pinch Hitter*, United, 5/49, a pinball game with a horizontal
playfield mounted running man unit.
- All American Quarterback*, Williams, 10/49, #32, one player pinball, horizontal
running man unit with a single football player that runs right and left, football version of
Star Series* (1/49) with the same body and a repainted playfield and a different head.
- Midget Skee Ball, Chicago Coin, 1949, 1 player, manikin player skee bowl game,
(also see the copy of this game, Satomi's Pitch Ball, 1972).
- Tenth Inning, United, 1949, a smaller game,
almost countertop sized.
1950:
- Bowlette, Gottlieb, 3/50, one player,
smaller shuffle-type bowler with mini-bowling pins that are electrically knocked down.
Slightly longer than a conventional pinball game.
- Shuffle Slugger, United, 6/50.
Based on a shuffle bowler cabinet, the player uses a flipper
type button to pitch the ball in the backglass. Then you must
slide the puck to operate the bat when the ball is over the plate.
Too early or too late, no hit. The scoring lanes (left to right) are
single, double, home run, triple, single. Too far left or right is an
out. It's designed as a one or two player game with a seven inning
total, and a three shot limit instead of outs. The backglass
features light animation for base runners.
- Lucky Inning*, Williams, 8/50, #39, a pinball with a
vertical running man unit in the backglass (as used on Star Series*, 1/49),
flippers used to keep ball in action longer.
- Double Header*, Williams, 8/50, shuffle alley with running man unit,
first Williams game with horizontal running man unit, but slightly different than the unit
used from 1951 to 1973 by Williams, as running men appear from the top instead of the bottom horizontal.
1951:
- Play Ball!, Chicago Coin, 1/51, one player, playfield mounted
turntable running man unit that uses balls for base runner.
- Hits and Runs, Genco, 3/51, one player pinball game
with animated (motorized) rotating outfielders.
- Super World Series*, Williams, 4/51, #47, first pitch and bat game with the horizontal
running man unit. Almost identical to Williams 1952 Deluxe World Series*.
- Hayburners*, Williams, 6/51, #55, one player,
horse race theme with horse running unit in backbox,
- Jalopy*, Williams, 8/51, #57, one player pinball, "running
car unit" animated backglass with cars that race. Exactly the same game
as Williams' 1951 Hayburners, but with a car race theme.
- Spark Plugs*, Williams, 9/51, one player, pinball game with mechanical horse
running unit.
- Sea Jockeys*, Williams, 11/51, #60, one player, motorboat racing pinball game
with running motorboat animation unit.
1952:
- Deluxe World Series*, Williams, 3/52, one player, basically
the same game as the prior year's Super World Series* (1951).
- Slug Fest*, Williams, 3/52, #70, one player pinball with running man unit.
- Set Shot Basketball, Richman Corp. (sold by Munves), 4/52,
two players. There are five or six ping pong
balls that fall into holes. Each hole has a lever that you manually
trigger to flick a paddle under the ball to shoot it towards the basket.
Each basket is scored on the backboard scoreboard (lights).
- Handicap*, Williams, 6/52, one player, horse race theme pinball with
horse running unit in backbox.
- Big Hit, Chicago Coin, 7/52, one player, flipper baseball pinball game.
- Shuffle Slugger, United, circa 1952 (exact date unknown), two player.
A shuffle alley with a baseball theme.
1953:
- Deluxe Baseball*, Williams, 4/53, #88, one player,
short lightbox scoring.
- Star Baseball*, 6/53, Williams, #89, one player,
version of Deluxe Baseball (4/53), double match, short lightbox scoring.
- Deluxe Special Baseball*, Williams, 12/53, #93, one player,
version of Deluxe Baseball (4/53),
short lightbox scoring, Novelty version (no replay) made for New York.
- Pennant Baseball*, Williams, 7/53, #94, one player,
version of Deluxe Baseball (4/53), double match or novelty (no replay),
short lightbox scoring.
1954:
- Home Run, Chicago Coin, 1954, six players.
- Super Pennant Baseball*, Williams, 2/54, #102, one player,
double match or novelty, "super" backbox with score reel scoring.
- Special Deluxe Baseball*, Williams, 2/54, one player,
version of Super Pennant Baseball (2/54), "super" backbox with score
reel scoring, Novelty version (no replay) made for New York City.
- Super Star Baseball*, Willams, 2/54, one player,
version of Super Pennant Baseball (2/54), double match or novelty,
"super" backbox with score reel scoring.
- Braves Baseball*, Williams, 2/54
- All Star Baseball*, Williams, 2/54, #103, six players,
replay version of Major League Baseball* (4/54).
- Super Home Run, Chicago Coin, 3/54, six players, triple deck.
- Two Player Basketball, Genco, 3/54, two players,
player controlled manikin basketball players compete against each other,
game comes three ways (novelty, deluxe, super).
- Major League Baseball*, Williams, 4/54, six players, novelty play only,
double scoring and bonus scoring, novelty version of All Star Baseball* (2/54).
- Big League Baseball*, Williams, 6/54, one player, triple match.
- Daffy Derby*, Williams, 6/54, one player, one flipper, two parallel captive
ball lanes (one on each side of the playfield), pinball game with mechanical horse
running unit.
1955:
- King of Swat*, Williams, 5/55, #129, one player, animated umpire
raises arm with runner crosses homeplate,
grand slam lights arrows under letters in game title, lighting "G" or "F"
awards one replay, previous high score feature, match and high score for
replay. Last Williams baseball with a silkscreened playfield (all games after
this used a formica playfield).
- Bulls Eye Big League, Chicago Coin, 5/55, two player, triple deck,
similar to United's Star Slugger (7/55).
- Champion Baseball, Genco, 6/55, 1.5" plastic balls that
fly through the air, manikin players on the playfield.
- Fifth Inning*, United, 6/55, four players, running man unit,
5th inning is a cross between a shuffle and ball bowler, puck is returned to the front of the cabinet on a long
cloth conveyor belt (opposed to bouncing back to the player like on a shuffle alley),
scoring pockets made of soft silent rubber.
- Super Slugger, Deluxe Super Slugger*, United, 7/55,
two players, running man unit, player controls swing of the bat (weak, medium, hard),
has a super home run pocket worth 50 runs, very similar to United's
Star Slugger (4/56).
- K.O. Champ,
International Mutoscope, 9/55, KO Champ is a manikin boxing game under a dome.
1956:
- Genco Baseball Pool, Genco, 4/56, a pool/billards baseball game.
- Four Bagger Deluxe*, Williams, 4/56, #156, one player,
slugging average, first Williams pitch and bat with a formica playfield.
- Hi-Fly Baseball, Genco, 4/56, two players, 1.5" plastic balls
instead of steel, the High Fly Baseball cabinet is very deep to allow balls to fly through the air
(hence the plastic balls), Hi Fly Baseball has three decks at back of playfield for scoring.
- Star Slugger / Star Super Slugger*, United, 4/56,
two players, similar to United's Super Slugger (7/55) and
Chicago Coin's Bulls Eye Big League (5/55)
(but Star Slugger had a running man
unit and two pitches and three bat speeds).
1957:
- Quarterback, Genco, 1957, one player, 1.5" plastic balls
that are kicked through the air.
- Deluxe 1957 Baseball*, Williams, 2/57, #182, one player,
side cutouts in cabinet, scores grand slams and previous hi-score.
- Ten Strike, Williams, 12/57, two players, mechanically animated
manikin bowling game, match feature, replay version of Ten Pins (12/57), reissued in 1970
as Mini Bowl.
- Ten Strike 6 Player, Williams, 12/57, six players, mechanically animated
manikin bowling game, a six player version. Available only in 7 foot ("jumbo")
playfield length.
- Ten Pins, Williams, 12/57, two players, mechanically animated
manikin bowling game, no match (novelty), reissued in 1970 as Mini Bowl.
1958:
- Big Inning, Bally, 4/58, two players.
Note there was also another Bally
Big Inning game made in 1959 (one player).
- Batter Up, Chicago Coin, 4/58, one player, uses
playfield light animation instead of a steel ball to show ball being pitched
and batted, has playfield manikins, uses a mirror to make the playfield seem "deeper".
- Big Inning, Bally, 4/58, #593, two players
- Criss Cross Hockey, Chicago Coin, 1958, one player,
two animated hockey players (the one by the backbox is controlled by the machine) compete
to try and score goals against each other.
- League Leader, Keeney, 4/58, one player, ball fed to pitch unit on a cloth
belt (often belt broken).
- Short Stop*, Williams, 4/58, #203, two players,
fast and slow pitches, novelty version of Deluxe Short Stop (4/58), grand slam lites
letter in title.
- Deluxe Short Stop*, Williams, 4/58, #205, two players,
fast and slow pitches, replay version of Short Stop (4/58), grand slam lites
letter in title, getting all letters awards replay,
- Turf Champ*, Williams, 7/58, #207, one player,
horse race theme pinball with horse running unit in playfield, only horse race pinball that
allows the player to pick their horse (instead of the game doing it for you), very
large playfield width.
1959:
- Big Inning, Bally, 1959, one player,
light animated runners on playfield and backglass,
automatic pitching unit (player only controls the bat),
unusual cabinet design (almost pre-WW2 styling).
Note there was also another Bally
Big Inning game made in 1958 (two players).
- Heavy Hitter, Bally, 2/59, #624, two players, rollaway cabinet style, one of three
one of three Bally "Swing Shot" games (Bally's marketing term for a pitch and bat).
- Pinch Hitter*, Williams, 4/59, #221, two players,
multiple pitches (fast and curve), game-to-game carry over feature (each grand slam lights
a letter of the word "pinch hitter"; lighting the whole title gave a replay),
novelty version of Deluxe Pinch Hitter (4/59).
- Deluxe Pinch Hitter*, Williams, 4/59, #217, two players,
replay version of Pinch Hitter (4/59).
- Deluxe Baseball*, United, 6/59, two players,
American league versus the National league.
- Batting Practice, Bally, 8/59, rollaway cabinet style,
one of three Bally "Swing Shot" games (Bally's marketing term for a pitch and bat).
- Targets, Bally, 9/59, #640, two players, rifle theme pitch and bat,
rollaway cabinet style, one of three Bally "Swing Shot" games (Bally's marketing term for a pitch and bat).
- Yankee Baseball*, United, 3/59, one player, uses three dimensional plastic men for the
running man unit (instead of two dimensional cardboard men like on a Williams
game), similar to United's Deluxe Baseball (6/59)
but no replay.
1960:
- Ball Park*, Bally, 2/60, #649, two player, woodrail.
- World Series, Chicago Coin, 2/60, one player,
a baseball shuffle alley, light animated backglass runners.
- Nags*, Williams, 4/60, one player, woodrail pinball game with mechanical horse
running unit and a pop bumper playfield turntable.
- Official Baseball*, Williams, 2/60, #232, two players, woodrail with players on the
playfield and animated umpire and pitcher, plus a running man unit. Also made a one
player version of Official Baseball, Williams, 6/60, #237, one player.
- Jungle, Williams, 7/60, #239, one player pinball, unique
"space age" cabinet design that Williams used just under a year. Animated
jungle animals are knocked down as rollovers are hit on the playfield.
Also has a red animated animal score reel in the center of the playfield with pictures
of the animals that are knocked down by hitting the center target.
1961:
- Deluxe Batting Champ*, Williams, 4/61, #249, one player,
super home run pocket that awards 10 replays, same as Batting Champ (4/61) but replay.
- Batting Champ*, Williams, 4/61, #249, one player,
same as Deluxe Batting Champ (4/61) but novelty.
- Pro Basketball, Chicago Coin, 1961, one player manikin basketball
game.
- Pro Hockey, Chicago Coin, August 1961, two player hockey game.
1962:
- Target Gallery, Midway, 1962, one player,
animal themed (rabbit and squirrel) pitch and bat.
- Target Gallery, Midway, 1962, two player, animal themed (cat and mouse) pitch and bat.
- Sixty-Two Baseball, Midway, 1962, one player
- All Star Baseball, Chicago Coin, 1962, #297, two players.
- World Series 1962*, Williams, 1/62, #275, one player,
scores replays and extra innings, replay version of Extra Inning* (6/62).
- Bonus Baseball*, United, 3/62, one player, scores runs and base scores which
add up to a "bonus" score, running man unit with plastic players, rolldown style cabinet. A very basic
one player pitch and bat (note the low number of colors used in the backglass artwork).
- Deluxe Baseball, Midway, 3/62, one player.
- Road Racer, Williams, 3/62, #264,
one player driving game using a small matchbox style car.
- Extra Inning*, Williams, 6/62, #273, one player,
woodrail head and metalrail cabinet, first baseball that extended the game with
extra innings instead of giving replays, novelty version of World Series 1962 (6/62).
- Big Hit Baseball, Chicago Coin, 10/62, #291, one player
1963:
- Carnival, Midway, 1963, one player,
a circus themed pitch and bat.
- Carnival Target, Midway, 1963, two players.
- Slugger, Midway, 2/63, one player, target pop up
and are shaped like a baseball, a baseball glove or a baseball player.
- A.L. Twins 1963*, Williams, 2/63, same as Major League 1963 (3/63),
but the backglass shows two real major league teams.
- Major League 1963*, Williams, 3/63, #285, one player,
replay model of Big Inning* (3/63), and same as
A.L. Twins 1963*,
random multiple pitch (fast, slow or curve).
- Big Inning*, Williams, 3/63, #286, one player,
random variable pitch (fast, slow, curve), extra inning for
grand slam home run or high score, novelty version of Major League 1963* (3/63),
random multiple pitch (fast, slow or curve).
- Race Way*, Midway, 9/63, two player pinball, auto racing pinball style game but with a
racecar "running man" type unit, similar to Flying Turns* (1964) and
Winner* (12/64),
uses real "Dinky Toy" cars (one Ferrari, one Maserati) in the backbox.
1964:
- Basketball - Midway, Midway, 1964,
domed basketball, holes line the concave court and players
on opposite ends try to be the first to launch the ball
out using a numbered series of push-buttons on their control panel.
- Flying Turns*, Midway, 1964, two player pinball, auto racing pinball style game but with a
racecar "running man" type unit, similar to Race Way* (9/63) and
Winner (12/64),
uses real "Dinky Toy" cars (one Ferrari, one Maserati) in the backbox.
- Grand Slam Baseball*, Williams, 2/64, #294, two players,
random variable pitch (fast or curve), replay model with extra inning, replay
version of Tenth Inning* (2/64).
- Tenth Inning*, Williams, 2/64, #296, two players,
random variable pitch (fast or curve), novelty version of Grand
Slam Baseball* (2/64), extra innings awarded for high score.
- Little Pro, Southland Engineering, 3/64, one player,
a 9 hole par 3 manikin golf game. Designed
by Harry Williams, low production, very similar to Williams' Mini Golf (9/64)
as Williams bought the rights to Little Pro, but Little Pro has a much less attractive art.
- Top Hit, Midway, 3/64, two players, giant LED like number
display call "top hit score" (that uses #44 light bulbs).
- Mini Golf, Williams, 9/64, #301 (replay) & #309 (novelty),
two players, a 9 hole par 3 manikin golf game.
Must shoot holes one to nine, in order, with a limited number of shots.
The rights for this game were bought from Southland Engineering. Hence
Mini Golf is very similar to their Little Pro (1964) game.
Score reels only show strokes taken and hole number.
A more pitch and bat style of this game was released in 1965 with
Williams' Hollywood Driving Range game.
- Winner*, Midway, 12/64, two player pitch & bat, racecar "running man" type unit,
similar to Race Way* (9/63) and Flying Turns* (1964) pinball
games, but Winner is a pitch & bat. Uses real "Dinky Toy" cars (one Ferrari, one Maserati) in the backbox.
1965:
- Touchdown*, Williams, 1965, #307, a pitch and bat with a football theme.
Has a football running man unit. Instead of "outs" (like baseball), "fumbles" are used
(three fumbles end the game). If a 25 yard target is hit, a running man unit football player
"runs" (to first base). One hundred yards (getting a running man unit player to run "home")
scores one point (a touchdown) on the score reels.
If all targets are hit (including two fumbles!) across the back of the
playfield (there is a light on the backglass corresponding to each target),
then an overtime period is awarded (three additional fumbles).
Also a touchdown pocket with a bullseye target, a carry-over feature
(spell T-O-U-C-H-D-O-W-N) for multiple replays, and
a magnet under the playfield to randomly vary the pitching.
- Par Golf or Super Par Golf, Chicago Coin, 1965, one player, backbox animation.
Has a manikin golfer next to the conventional "pitch and bat" style bat. Unfortunately the
manikin is often broken (from pitched balls). Super Par Golf is the replay version of Par Golf.
- Play Ball, Midway, 1965, one player.
- Hollywood Driving Range, Williams, 1/65, #308 (replay) and
#323 (novelty), one player,
golf theme pitch and bat style game with manikin golfer. Backglass
animation, similar to Williams' Apollo (1967) pinball game. Uses same
manikin golfer as Mini Golf (9/64).
- Double Play*, Williams, 4/65, #302 and #326 (engineering
update) and #327 (novelty), one player,
completing game title awards replay (carry over feature),
hitting seven targets in one games awards extra inning,
fast and slow pitch (randomly selected), animated infield "players" that catch the ball
then turret around and throw the ball to another base turret for
double and even triple plays, backglass running man unit,
playfield lights to simulate men running to the bases,
replay and extra inning. An updated replay version (#326) was released that
had an engineering change to the original game. This added
a "double play" relay under the playfield,
sometime after production started. Also available in novelty version (#327)
with no replays. Double Play was
probably the most advanced and most animated EM baseball ever produced
by Williams. Unfortunately it was also a mechanical nightmare, and
was difficult to keep running on location.
- Batting Practice, Irving Kaye, 7/65, newer version of
Scientific Batting Practice, ramp style baseball game.
- Mystery Score, Midway, 8/65, one player, monster theme pitch and bat.
1966:
- Little League, Midway, 1966, one player.
- Magic Baseball, Shelden Dickson and Steven (Omaha NB), 1966,
game uses a "hair drier" to elevate and float
the baseball in the strike zone in front of the player. The player could
control how much air (power) was fed to the ball, controlling the height
of the ball. Then the bat was swung to hit the ball.
- TV Baseball, Chicago Coin, 1966, #334, two players.
- Pitch and Bat*, Williams, 2/66, #332, two players, four different pitches
(fast, slow, curve, knuckler), replay version of Big League* (3/66).
- Big League*, Williams, 3/66, #334,
one player, bullseye grand slam awards extra inning, high score
awards extra inning,
four different pitches (fast, slow, curve, knuckle),
novelty version of Pitch and Bat (2/66).
- Fun Ball, Midway, 12/66, one player.
1967:
- Bullseye Baseball, Chicago Coin, 1967, two players, multiple pitches
(curve, straight, slider), pop-up ramp.
- Base Hit*, Williams, 4/67, #345, two players, three pitches,
ramps for home runs, pointy cabinet art but "realistic" backglass art.
- Score Board*, Williams, 4/67, #346, one player, Scoreboard is the novelty
version of Base Hit* (4/67).
1968:
- All Stars, Chicago Coin, 1/68, #354, two player.
- Ball Park*, Williams, 2/68, #355, two player,
three pitches (fast, curve, knuckle), pointy artwork.
- Hayburners II*, Williams, 8/68, #360, two player,
horse race theme with horse running unit in backbox, first pinball game
with 3" flippers.
- Hockey Champ, Chicgo Coin, 11/68, two players.
1969:
- Slapshot Hockey, Chicago Coin, 1969,
Slap Shot is a two player hockey game.
- Fast Ball*, Williams, 4/69, #370, two players,
animated backglass with men running the bases in a vertical style running man unit,
three pitches (fast, curve, knuckler),
two target (infielder and outfielder) "catch" buttons used by defensive player to "field"
the ball, pointy artwork, extremely wide body.
- Yankee Baseball, Chicago Coin, 4/69, #371, two players.
- Gridiron, Williams, 10/69, #376, two players, pitch and bat with a football theme,
available novelty or replay, red and blue score dials, foot-shaped plastic over bat (which is usually
missing or broken).
1970:
- Hit and Run, Williams, 3/70, #382, two players, horseshoe target guides and
playfield light animation, extremely wide body.
- Mini Bowl, Williams, 8/70, #379, manikin bowler, reissue of
Ten Strike and Ten Pins (12/57).
1971:
- Action Baseball, Williams, 3/71, #400, two players,
electronic sound, random varied pitches, lighted
playfield that similate base runners.
1972:
- Pro Bowler, Sega, 1972, two players, mechanically animated
manikin bowling game. Very similar to Williams' Mini Bowl (8/70).
Five foot playfield length.
- Pitch Ball, Satomi, 1972, one player, manikin skee bowl game, copy of Chicago Coin's
Midget Skee Ball (1949).
- Home Run, Chicago Coin, 2/72, #405, two players.
- Line Drive*, Williams, 2/72, #410, two players,
electronic sound (background crowd noise, explosion
when hit is made, siren when homerun made), random varied pitch,
bull's eye grand slam ramp, similar to Upper Deck* (2/73).
- Flash Baseball, Midway, 4/72, one player, pointy artwork, 8 track
tape player, targets that spins.
- Winner*, Williams, 5/72, #388, two players, horse race theme
pinball with horse running unit below playfield.
- Mini-Baseball, Chicago Coin, 9/72, countertop game.
1973:
- Upper Deck*, Williams, 2/73, #423, two players, electronic sound
(background crowd noise, explosion when hit is made, siren when homerun made), random varied
pitch, last EM baseball with running man unit by Williams,
similar to Line Drive (2/72) but with added deck of targets.
- Baseball Champ, Chicago Coin, 3/73, #421, two players,
three pitches (fast, curve, slider), pitch and bat in a video game style cabinet,
EM version of Big League (3/75).
1974:
- World Series, Chicago Coin, 2/74, #433, two players,
baseball pitch and bat in a video game style cabinet, as known as "Deluxe World Series".
1975:
- Big League, Chicago Coin, 3/75, two players,
a pitch and bat in a video game style cabinet, nixey tube scoring, day glow colors,
electronic version of Baseball Champ (3/73).
- Last Inning, Sega, 1975.
1976:
- Old Time Basketball, 1976, Exidy, a failed attempt to copy the
classic 1947 Chicago Coin Basketball Champ. Only about 1000 of these were
made, as they did not sell well (they had to compete with videos and
pinballs).
1984:
- Big Bat, Bally Midway, 1984, electronic pitch and bat.
- Pennant Fever, Williams, 1984, two players,
solidstate digital scoring with 190 volt gas discharge displays, three pitches.
1991:
- Slug Fest, Williams, 1991 and 1992, two players, solidstate dot
matrix scoring, made in 1991 and then re-run again in 1992, game number 60001 was made in 1991,
game number 60011 was made in 1992.
- Little Pro, Bromley, 1991,
a 9 hole par 3 golf game. A modern version of
Southland Engineering's Little Pro (3/64) and Williams'
Mini Golf (9/64). Fully electronic, and has golf
obsticles like ramps and a moving windmill.
1994:
- Home Run Hitter*, Coin Concepts, 1994, one player,
a recent redemption game (ticket spitter). Not a pitch and bat, but a ball
"roll down" type game. Uses an old Williams style running man unit.
2003:
* has running man mechanical animation unit.
* Email the collector cfh@provide.net
* Go to the Pinball Repair/History index
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